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The image above is how E-Pespel was supposed to look like by following the minimalist design I picked for this game, however, much like Carne Village, it looked too deserted and sad, it did not give the idea of a town until it is actually mentioned by text.

The original idea I had in mind twenty releases ago was to fill those towns with tokens, however, only now I have realized that unless I plan to add dozen of tokens each, it will never be enough to make them feel "complete", so I have decided to drop the minimalist design idea for the towns.

 

Old Carne Village

 

New Carne Village

The change from a previously empty land is quite obvious, however towns that indeed had some tokens and a more "town" design and decorations will receive little to no changes. 

 

New E-Pespel Town

Those are not the only planned changes for R24, more on this later! 

E-Pespel did not just inspire a change in the towns' design, but it was also added to host a custom storyline;
I was recently suggested an idea for a character (Roesia) and even how I could introduce her (Saved from bandits) on discord, I did not initially like the idea but I was planning to introduce her in another way much later in the future, then it came to me: War, with hundreds of thousands dying... It can only mean but one thing, a high increase in criminality, especially so far from the capital. 

 

Roesia

 

The idea suggested actually fit perfectly and it had arrived just in time. Unfortunately the design does not resemble the one I had been suggested, but there is a good reason for that... I will not spoil it, but let's just say that I added a little twist of mine which I hope everyone will enjoy =).  

Over the next few days I will be quiet because I will be adding "things" for that twist which I will not mention in the changelog either because it would give everything away (aside from the word count and CGs added).

After I am done with that, you will hear from me again with a preview of the other changes I have in mind and Entoma's room, so stay tuned!

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