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Exactly a year ago I have decided to begin this little adventure of making games with a small game which has been completed long ago already, Sexymon Adventures.

Since then I feel like I have improved, if anything, in learning what I can and cannot do... While it would have been cooler to show a "Year progress" of a single game, this time I will have to settle with my second oldest project which is still on-going: Workers of Kartedhir.

It may not be a game up to par to many other games but watching how it grew from its first release to the latest so far is kind of impressive.


While I have released Workers of Kartedhir weekly since then, I have also began two side projects this year: Incubus - Path of Lilith, another small game whose purpose was to test the limits of my machine (Failed miserably, as expected!) and Overlord H, a side project to test another style which can be more easily handled by an old machine but also a fan game which means it is more fun to make along side another project even if it will take the "Main Project" spot once Workers of Kartedhir is completed.

Overlord H is still in pretty early stages right now but I am sure it will become even bigger than my current main project considering how much progress I have made in this month alone.

Of course a big thank you goes to all of you as all of this would not have been possible without your support:
Those that pledge allow me to purchase assets and, perhaps in future (if I grow more!), allow me to get help;
Those that follow the page (163 last time I checked!) boost my morale, it is always nice to see people interested in what you are doing;
Last but not least, those that play and give feedback/bug reports/suggestions, it is what helped me grow as a developer and will surely help me improve even further in future!

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