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The second in our series on videogame science, let's talk about some major terraforming. 

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Destiny, The Traveler & How to Fix Planets - The Science of Destiny - Extra Credits

Destiny is a fun looter shooter but in order to balance the game, each of it's three main environments are treated more or less the same. The Moon, Venus and Mars have more or less the same gravity and movement variables. So what would need to happen in order for that to be true in on their real-life counterparts? Maybe there really is a wizard in that moon. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con Follow Us On Our Social Media! Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Twitch: http://bit.ly/ECtwitch Instagram: http://bit.ly/ECisonInstagram Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Credits Music: "Dragonfireplace" by Rozovian https://ocremix.org/remix/OCR03079

Comments

Bob Koutsky

Well, ackchyually... when you fire a rocket (at least a RPG/bazooka style one), you feel almost zero kickback no matter where you are, as the forward movement of the rocket is balanced by the backward movement of exhaust gases (or some other mass, in case of recoilless rifles). Unless something goes horribly wrong, of course 8)

Erin Brioche

I'm curious what your take on the logistics of exploring an alien world alone is (a la Metroid, or Subnautica)