GiantessRun: Next updates + Special Offer news (Patreon)
Content
Last month was a really rough/busy month for me (job-related things, plus some sickness due to the stupid winter), so I couldn't be active online as I wish, but it doesn't mean I haven't read your feedback. So, I took the little time I had to code/change a few things:
- Fade-in/outs are now faster to load (go faster into action);
- A second "game over" screen with you being stomped w/ a POV artwork, different of falling on the pits/spikes (suggested);
- Better graphics, like more animations (springs now works, and coins spins)
- A "high-score" for best time (suggested);
- Extra environment effects, like rain and snow, added into the game (it allows for more interesting environments);
- Some bugs with muting/resuming audio;
- Some bugs about high memory consumption;
- Extra effects and little tweaks;
- And finally, the initial works of Sky (sky level) and Amy Rose (city level, patreon-exclusive)
In the next few days, I'll launch v1.1, and everybody will be able to update from their game menu.
For everybody in the Special Offer, you'll all receive a private message with a Google Drive link to the special .PCK file; just drop that file in the same place as the the game, and Amy Rose is now in the game w/ its own level and unlockable artworks. Although the Special Offer ended, your rewards will reach you via PM notes. I'm so sorry if I couldn't finish everything at the time, but I guarantee all updates will be avaliable in the next days.
Also, after the v1.1 launch, I'll upload all artwork rewards for the "can't wait" ones. =)
For my patrons that hasn't been downloaded the game, you can do it here now: https://www.patreon.com/posts/update-v1-02-is-51499563
Or you can get it on Itch.io: https://xptz.itch.io/giantessrun