Announcement - Koikatsu modding planned too (Patreon)
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Yes, I think I have decided to adding Koikatsu modding to my repertoire. I took a closer look to KK modding and it seems that it's not too much pain to bring my mods to KK too, especially as I can recycle some of my files and lines from AI for the KK mods, nyehehehe.
I think it's just sad, as I have already collected so many assets, which are limited to certain groups and I'd find it great to make them available for another group more.
Anyway, at the moment that's just what I plan. I only am prepared for the basics, like shaders and standard mod structures and I still have to get into the nuances of KK modding, but I wont get there when I don't start trying. So, we'll see how it works out. If it's too bad, maybe I will have to give up that plans. We will see what the future brings.
Planned is basically to copy my mod structure that I already use for my AI and HS2 mods. Meaning firstly I would port my "mother mods" (mods that contain important category files) and then, all the following mods, until my KK mods and my AI, HS and HS2 mods are on the same level, then I would start releasing mods for all games at the same time. But until then I guess it's a long and uncertain way.
And to make it clear once again: This doesn't mean I stop modding any of the other games.
Alright, I guess that's all. Thanks for your attention and wish me luck.
Thoughts and critiques are always welcome, so leave a comment if you like. Or on my Discord, it's up to you. :3