Home Artists Posts Import Register

Downloads

Content

Hey guys, this week we have a preview of the Flying High Visual Novel interface. It's still very much a work in progress but we're getting there! Let us know what you think! The game will include all the content, animated scenes and options to load to specific scenes etc. 

Files

Comments

Anonymous

Tackle fire -> Town exploded -> Bad End? I think all image set should have dialogue in the first place not just VN like this late.

TheGreatCornholio

I think the dialogue/thoughts bar on the bottom of the screen looks a lot better compared to the early versions we saw in September. Mostly because we don't have those huge avatars taking up a lot of the art in the image. It's nice to see the girl's busts, but it took way too much space. You're also making use of the roundish element on the right to show who is speaking, which is good since in the original that was pretty much useless decoration. Is there any chance to color the text based on who is speaking? Like you do for the characters' names? It's easier to follow what is going on without having your eyes dart to the lower right to see the name there. Also could you change the font (use italics maybe) to show a character thinking about something as opposed to actually speaking? Anyway happy to see more frequent posts. It's really sad that we have fallen so far that a small post a week feels like a huge improvement.

TheGreatCornholio

Yeah even the basic sets should be more of a comic, but to be honest the sets weren't always making sense when it comes to story flow, so maybe it would be hard to have dialogue attached to it. I really hope they won't waste time with sets in the future, but hopefully they'll have dialogue in them.

Anonymous

been checking daily for this final trailer

TheGreatCornholio

Trailer when? It's been 2 weeks of absolute quiet :D.