Production update and Cerene AI set (Patreon)
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Hey guys, got a production update for you today! Firstly, we’ve now switched from producing Blender test animations to Bloodcrown production animations going forward. So with the next animation preview, sometime in March, I’ll explain what that process is. I will go into detail by way of showcasing an example.
Cerene AI goes boobs out
In my last post, I featured my first AI attempts at achieving Cerene’s likeness and possible outfit ideas with generally favorable feedback. So now, I’m kicking off an AI series with the loose goal of creating an origin story around Cerene in either comic or visual novel form.
For this update, I’ve attempted 3 things: More likeness, various outfits & nudes, and also expressions and upscaling.
The heavily stylized version of Cerene seemed the most popular in the last post, but I dragged it back towards a level of realism that I’m happy with. I know she could do with more likeness, but I think, given this is a comic version, I prefer to take some liberties and keep her more stylized. This set of images would represent the general range of variation one could expect from the comic. Coupled with semi-consistent outfits and hair, I think the range is fine. What do you think?
In terms of the outfits, well it’s pretty amazing what you can do as you can see from the 3rd image. Give me some outfit ideas and I might try some. And of course Cerene’s finally in her element, freeing them nipps. She turned out pretty awesome I think :)
But up next comes the hard part. The problem isn’t the variety of clothes, the problem is consistency in the face, body, poses, and outfits, which is very hard to achieve with AI currently, but I’ll see how close I can get with the next update.
Speaking of which, here’s what I’ve planned for the next few updates:
- Cerene poses with a consistent look clothed & naked (give your outfit suggestions below)
- Cerene dick girl version flaccid/ hard
- Cerene sex
- Cerene dialogue animation
- Other characters
And if we pass all these artistic hurdles we should be set to kick off the visual novel. Give me some ideas of what you want to see and as long as they loosely fall into the list above I’ll see if I can incorporate some of them.