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Hey guys, here is this month's Blender feature animation created by Chibiterasu as well as Darellak (who did the fluid sim and pull out), and the intro and video edit by James. The audio edit was created by Lerico

This is actually an older animation that we reworked and re-animated. We like the look of the fluid sim but it still needs some work and looking forward to showcasing the new skin textures soon! 

Hope you enjoy! 

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Comments

IBT

Music is ... almost right as ambiance. The balls slapping on thigh noise needs work. The sound of the door opening and closing is jarring (especially since there is no change to the lighting of the scene) and better left out, rather than interrupting and breaking the flow of the action. The fluid sim is better than what miro was doing in BL:C, but still needs more refinement. For one thing, Cerene tends to gush more cum than that (LONG THICK STREAMERS!) when she ejaculates. So aside from the animation, there's a lot of work left to do in order to bring this clip up to snuff. James, the street view intro should not have stopped on the Club DG sign like it did before transitioning to the interior. You should have just let the camera keep moving as you faded to black so as to keep the camera move "smooth" and in progress (alive), rather than just stopping "dead" like that. Another option would have been to use a sort of "spring bounce" move of the camera at the end, so the camera slows its downward move and reverses, and then when the camera starts pulling upwards again while focused on the Club DG sign you initiate the transition. The hard stop of the camera move there just looks amateurish, as if the director didn't know what they wanted and just shipped whatever got filmed (we'll fix it up in post...). Because, I mean ... who REALLY CARES about that stuff? As for the animation itself, there are two elements I find definitively lacking in this clip. 1. THERE IS NO BELLY BULGE. No bulge = Hammerspace™ ... either that or Cerene's dick gets shorter as she inserts it deeper. Either way, ERROR ... Does Not Compute. 2. Lack of sensuality to the motions. I'm left, once again, with a feeling of "Porn By Numbers" where things such as sensuality and sexiness are simply assumed, rather than being demonstrated. It feels like "pole in hole, check" on a checklist rather than any kind of attempt at a seduction in progress where Cerene is making Lisa "feel it" and Lisa just can't help responding. Consequently, there is an impression of two dolls being pushed together, each doing their own thing, but otherwise not really passing the sexual energy back and forth between them. There's not much in the way of build up towards having Cerene pull out and squirt on Lisa, it's just ... perfunctory ... simply going through the motions and expecting that to carry everything all on its own.

Anonymous

Don't know how long they took an action before but a half minute to cum is too fast. Evene Tristan could last longer, creamer and much more than that. Adding a looping screen with various angles would help. The ball slapping sound seems weird to me but it is still to be overlooked compared to the metal door opening without any sequel action. I thought it could be another DG to join (since it is DG club) or even Mr Cow to find out what Lisa going out with every night. Besides, that would be No bulge at all, weird Lisa's skin texture around her ass and hair clipping which always happened with Lisa's model. To be honest, if I don't recall that silver dress girl is Cerene, this animation would be non-related Miro animation. :/

Anonymous

No hate here, just wish it was longer.

Coyfish

To those who’re writing paragraphs criticizing a sex animation, please stop 🛑, y’all got way too much time you’re hand 😂

IBT

Ah ... another 140 characters or less attention span user. Easiest way to stop the paragraphs is for miro to release BETTER PRODUCT. The alternative, of course, is the soft bigotry of low expectations (which I do not recommend, for what ought to be obvious reasons) and/or determined indifference compounded with cynicism and solitary disappointment ... neither of which will help miro and friends create BETTER PRODUCT. If you don't like critiques ... don't get caught attempting art ... let alone 3DX art.

Anonymous

While I certainly appreciate IBT's learned perspective, I am, perhaps, not as much of a connoisseur. There are some details such as what they recommend that would absolutely push this to the next level... and... I thoroughly enjoyed the short clip. There's a tension between producing perfection and putting out product... I love the concepts, IBT, and I also really want to see more animations ;) Given a choice... perhaps I'd prefer favoring quantity and an iterative approach to improvement. I imagine some of what's been recommended might be achievable at scale through pipelines and automation (e.g. a suite of scripts that insert random-ish reactions and responses in the emotions), and that, too, takes time... I appreciate the work, the art, and the opportunity to be part of this journey.

Anonymous

Hot I loved it thank you

Haillo

Love seeing a cumshot in an animation! ;D

IBT

Which, to be fair, is going to apply to a lot of people. There are going to be plenty of people who resort to nothing more than "hot or not" as their reaction ... the stereotypical "smash or pass" response. Not everyone needs to go into the depth of detail that I do when commenting. However, a simple/mere thumbs up or thumbs down doesn't "tell you a whole lot" about how a collection of images or an animation clip is being received, since it just amounts to a pass/fail response ... which is fine for people to offer (and seriously, if that's all you want to say, post it!), but it isn't going to help but so much at the task of creating BETTER PRODUCT. Or to put it another way ... "You need to know WHY things work on a starship." ^_~

Ryupyroa

I agree with IBT, you can love something but there's always room for improvement. In fact, these animations are almost always missing the exact same things. Don't think we've seen a bulge in the 4 animations we've gotten this year.

Ryupyroa

Just because you're fine with mediocrity doesn't mean we have to settle for your basic, simpleton standards. Don't read the comments if words scare you.

nope

Nice animations, again a shame for my preferences that it's just anal. Also the cum looks good but there isn't quite enough of it.

Ryupyroa

Nice to see a cumshot but you gotta quadruple that volume. Soak Tifa.

Chrissy

Glad to see more fluid-experimentation! I think the cum could be more "virile". There should be more of it, longer strands and it could be a stronger white color. There is something hot about these dickgirls that can produce loads after loads of potent cum,

IBT

And it's that "almost always missing the exact same things" factor that only becomes apparent (and impossible to ignore) when it gets pointed out and corroborated repeatedly. It's called a ... paper trail ... and it happens for a reason. Stop supplying the (consistent) reason(s) for the negative criticism and the comments go away. "I'm not real good with Cause & Effect ... why is that?"

Anonymous

Fair enough. I'm a big fan of continuous improvement and that requires continuous feedback and the willingness to work to make things better. In the ideal quality continuously improves and quantity doesn't go down.

IBT

I agree. However, that dynamic presupposes that the quality of the feedback is sufficient to drive improvements in the quality of production. An overly simplistic pass/fail feedback response may not contain enough specificity to achieve that objective. So both quantity and quality of feedback have their place and ideally you want BOTH a quantity of feedback (the aforementioned "smash or pass") as well as quality feedback in order to continuously improve. The hazard then is that high quality detailed feedback tends to consume more ... bandwidth ... than the simplistic "hot or not" style of feedback.

IBT

Well that didn't take long ... https://rule34video.com/videos/3087952/the-dg-club-miro/

affect3d_miro

We originally did try a transition after the DG sign but felt it looked better as is. As mentioned the sim is a first test so we will definitely work on it. James

affect3d_miro

With all our posts we encourage feedback. That said, guys, please remain courteous towards each other in the comments. Thanks - James

Anonymous

L♥VE