Text update 14 Jan 2022 (Patreon)
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This week’s update comes entirely from James!
Hey guys, Happy New Year! I hope you had a great one and are as excited as we are about the upcoming 2022 3DX content!
The Seed of Rebirth animation cam test is being rendered, to follow are final fixes and final renders. The Cypunk animation - still in Maya is also scheduled for completion this month.
We’re also wrapping up a couple more animations on the Blender side of things. We’ve got a Cerene booty shake animation but are revising the animation. The focus will obviously be jiggle physics. Thanks to some tutorials and advice from talented artists, we’re also finetuning our hair physics - namely by using a cloth sim and Blender’s in-house hair dynamics. We’ve got a couple of new animators on board and they kicked off work last week with two more short animations. The goal is to build a strong Blender team to better help Blood Crown production. The next few weeks are gonna be crucial in getting production on track.