Home Artists Posts Import Register

Content

Game masters often use images, sounds, videos, maps, tokens, PDFs, and various other assets to enhance their gameplay and preparation experience. As I consider ways to store and manage potentially large libraries of assets, it's got me thinking: How big is your library? I can look at the statistics for LK project asset collections, but I don't think that paints a full picture since the Assets system isn't fully realized yet.

So, how big is your media collection? How many folders? How many files? How many actual megabytes/gigabytes/terabytes(!!) What's the distribution of file types? How often do you download new assets from places like DriveThruRPG and others?

Thanks for your feedback! Stuff like this helps me a lot with development :D

Comments

No comments found for this post.