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I know I promised story mode story, but the approach I was planning isn't working. The player thoughts, new endings for winning and losing, all that is fine, but the actual story itself is having problems.


The issue is that I was planning for the theme trait system to have a major impact, but the application is finicky. Which themes impact what? Is every them checked, if so which themes have priority over others? Is the story mostly the same, just with small additions if you have the right theme trait? 


All questions that have answers, but need time to be thought through. As such, the planned story additions will not be done for the .2 public release. I still plan to have the player thoughts and endings implemented. 

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