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[This post may contain possible major spoilers linked to the character Miki and events surrounding her character. This is your chance to turn back now or possibly spoil yourself further, you decide!]

We have another preview related to v0.22 content that'll be ideally set to release sometime in late September or early October, we'll have to see as we get v0.20 out here soon now that Artie is back on board and moving right away to get v0.21 into the engine roughly by late August/early September.

The concept art being previewed today focuses on Miki's route episode 6 content, with the other girls planned for v0.22 being Rachel and Bridget. What you're about to view for Miki could be considered completely new as the events that unfold haven't been seen in previous builds of the game earlier in development.

I won't mention too much context for how things lead to this very moment, but I will lightly tease with hints as to what could possibly be going on without the full truth. :P 

(Finished previews for the cg scene will be shared sometime in August when ready. There should be at least 20+ variants with animated ones and variation visual differences based on the Diaper Influence system path system for routes.) 

[Final warning! Incoming art previews below!!]

~Artist Credits: MarxeDP & AjoseMp


This was a tough choice on what would be Miki's big moment in episode 6, there was some rough ideas from earlier in development to pull from and adjust to work with the story, but I think the episode's theme should fit her perfectly and the lead up to the scene will feel great!

First preview... What do we have here? A very rough sketch idea for poses? :P

When I received the suggested pose and camera view for the cg scene. There was something about it that just didn't quite sit well with me visually... I wanted to have things feel a bit more dynamic to match the scene leading up to when it does pop up, which I'm happy to say is what was captured much better in this next preview below!

With the preview above, we can begin to really piece things together roughly... Miki is sitting on Brandon, but it isn't clear exactly what it is she's doing or what her intention is... <.< Is it possible Miki has a lustful side to her? Perhaps a awkward situation unfolding? Let's continue...

With the preview below, I voiced my feedback with how I loved the new angle and the poses seemed spot on with what I was looking for that'd match the theme of what's going on. The one thing that was pointed out is that Miki's chest feels a bit too big here compared to earlier scenes for her and going off of her sprite art, so adjustments were made to better match for that. (Same would've been done if a character was underselling themselves bust wise too like Heather.)

We can begin to see more fine details and lines placed down, showing off Miki not wearing her school uniform for once! 

As we move into the next preview below... We're getting into the final line art and expressions seen fully! As the image points out, it appears this image below is the first variant or default image we'll be greeted to when this cg scene first pops up, so maybe there's clues to take away from their expressions as we move along?

Then we have what seems to be the next variant that'd play out along the way... Seems like she's happy, that much is clear. XD

Now as we move into the next variant, it's getting a bit more difficult to judge where things are heading based on her expression... So I'll leave that up to you all to decide and guess for now. :P

Lastly our final preview... We have to end on a high note right? So let's see how that first variant is looking with base colors at the very least! ^^

Seems like we can also make out that Brandon isn't wearing his school uniform either, very interesting..

I will also add one thing here at the end.. I had mentioned a Diaper Influence path system earlier in the post. The quick rundown of that is when routes begin, players will have influence choices on pushing a girl towards a Diaper Lover path, Caregiver path or Potty Training path. Each of these will offer unique perks and content mixed into the general story to be told within the routes, but I'll have to explain the planned system in full after v0.20 releases.

For now I'll leave you all with the idea that this cg scene's visuals overall changes based on these paths. ^^ Let us know your thoughts on the previews so far! <3

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Comments

Anonymous

Like the sounds of your plan, lets see how it works out