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As many of you are aware, update 0.13 is scheduled to release at midnight (cst) tonight. But I had an issue with some of the new content for the routes and requires me to redo some of it before it's ready.

I mention a possible delay, only because I'm working towards getting this done right now and hope to have it released at midnight. But if I can't release it at midnight, thanks to the odd schedule and day that the 30th lands on. I have to work early tomorrow until early afternoon.

So if the update is delayed tonight, it wouldn't be released until I get things finished after I get home from work tomorrow... >.<

I hope for the best tonight, I'll edit this post and add updates to let everyone know how things look before it's late in the night. This shouldn't be an issue next month, but this month took a lot of extra time preparing for the routes and general flow for how the game clearly is meant to play out.

Thank you for understanding. <3

Edit: I sadly will have to delay the release of update 0.13 until sometime in the later afternoon on the 30th (cst) timezone. I stayed up as late, as I can but I have work tomorrow bright and early... >.< I'll get the update released soon as possible, once again hugely sorry for this delay on this update. To make up for it, this should be a very rewarding update across the board.

Thank you all once again.

Edit 2: Update 0.13 will be released around midnight 31st (cst) timezone roughly. Sorry once again everyone concerning the slight delay with this update.

Comments

Anonymous

I personally am glad you are taking care of yourself. You definitely don't make enough from this game to live off of, so having to put stuff on hold due to your "primary" job, for lack of a better way to phrase it, is understandable. Any disappointment felt for having to wait a while longer is way less than a subpair rushed update would cause. I would rather have a delay for better quality any day. Of course, I can't speak for other's feelings.

MessyAcademy (edited)

Comment edits

2021-09-29 22:49:47 Normally updates have been doing pretty well for being on time or very close in the past few updates. But yeah, sadly something came up with this update and I should have it released later today before it's the 31st. I'm glad you're able to see the money side of things for this, as I think it's easy to look at some creator's pages and think. "$4000 a month? For a 2 man team?" I mean it's good if you can make a living out of this, but just seeing the game progress along each month is exciting to me. I like to be open about our spending and in all honestly, taking our average of around $650-700+ at the end of the month. I only personally receive at most about $60-70 of that total, so you aren't wrong about the needing to have my primary job to tackle bills and expenses outside of the project related stuff. :P Either way, I'm happy to hear your thoughts on this. &lt;3
2020-07-30 13:44:13 Normally updates have been doing pretty well for being on time or very close in the past few updates. But yeah, sadly something came up with this update and I should have it released later today before it's the 31st. I'm glad you're able to see the money side of things for this, as I think it's easy to look at some creator's pages and think. "$4000 a month? For a 2 man team?" I mean it's good if you can make a living out of this, but just seeing the game progress along each month is exciting to me. I like to be open about our spending and in all honestly, taking our average of around $650-700+ at the end of the month. I only personally receive at most about $60-70 of that total, so you aren't wrong about the needing to have my primary job to tackle bills and expenses outside of the project related stuff. :P Either way, I'm happy to hear your thoughts on this. <3

Normally updates have been doing pretty well for being on time or very close in the past few updates. But yeah, sadly something came up with this update and I should have it released later today before it's the 31st. I'm glad you're able to see the money side of things for this, as I think it's easy to look at some creator's pages and think. "$4000 a month? For a 2 man team?" I mean it's good if you can make a living out of this, but just seeing the game progress along each month is exciting to me. I like to be open about our spending and in all honestly, taking our average of around $650-700+ at the end of the month. I only personally receive at most about $60-70 of that total, so you aren't wrong about the needing to have my primary job to tackle bills and expenses outside of the project related stuff. :P Either way, I'm happy to hear your thoughts on this. <3