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The whole point of this poll is to let everyone, supporters and those following or interested in the project to offer their feedback in the comment section. What they like, dislike, wish to see, etc. We look at this as which characters people are liking the most with the most recent builds, regardless if that's the public or patreon build differences. We take this as a hint towards who to focus on for updates. (This can be seen with the recent 2nd free day, Miki & Nova were most voted last month, so we made the first update for 2nd free day include them first before the other girls.)

This is also the place for Q&A! If you have a tech question, team related question, game related, etc. If you have a roleplay question targeted towards select characters in the game, before your question please add "@insertcharactername" and we'll pass that question on along to the character :P

Voting can be done on as many choices as you wish! Higher the votes more focus :) (votes will count as x2 for supporters)

Comments

Anonymous

Thanks again for opening up the polls to everybody. Hopefully this is an okay place to ask this. I noticed something in v0.03 (haven't gotten v0.05 just yet) that one of the character's 1st free day outcomes had 2 possible resolutions, one of which modifies the character affection level, but it seemed random which result you saw from what I could tell (I repeatedly reloaded a save file at the start of the new day, and chose the same options each time and got different results). Just curious if that was intentional behavior or a bug? If it's the latter and it's been fixed in the newer releases already, my apologies for the staleness. If you need more details I'll provide them (I tried to avoid spoilers with this post as much as I reasonably could).

MessyAcademy (edited)

Comment edits

2021-09-30 01:45:56 Hi! Thanks for the question and just to make it clear. That is intended! :) There is some events that will be purely based on luck (not a real stat), for example trying to peek on Rachel in the stall. Regardless of how much affection you have, it's a luck based (50/50) chance to pass or fail. We're only doing that for situations that make sense for it, like peeking on someone or similar actions that don't really matter if you're good on affection. It's more to do with how they're act if catching you watching them. :P No worries! Any questions are perfectly fine. :) Also as long as spoilers are kept for the most recent build. (0.06) then I'm not too worried, although it's nice to consider those who may be still behind on content. <3
2019-12-03 07:49:27 Hi! Thanks for the question and just to make it clear. That is intended! :) There is some events that will be purely based on luck (not a real stat), for example trying to peek on Rachel in the stall. Regardless of how much affection you have, it's a luck based (50/50) chance to pass or fail. We're only doing that for situations that make sense for it, like peeking on someone or similar actions that don't really matter if you're good on affection. It's more to do with how they're act if catching you watching them. :P No worries! Any questions are perfectly fine. :) Also as long as spoilers are kept for the most recent build. (0.06) then I'm not too worried, although it's nice to consider those who may be still behind on content. <3

Hi! Thanks for the question and just to make it clear. That is intended! :) There is some events that will be purely based on luck (not a real stat), for example trying to peek on Rachel in the stall. Regardless of how much affection you have, it's a luck based (50/50) chance to pass or fail. We're only doing that for situations that make sense for it, like peeking on someone or similar actions that don't really matter if you're good on affection. It's more to do with how they're act if catching you watching them. :P No worries! Any questions are perfectly fine. :) Also as long as spoilers are kept for the most recent build. (0.06) then I'm not too worried, although it's nice to consider those who may be still behind on content. <3