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Hello, everyone! ✨

We meet again after this super chaotic month of November with a bunch of exciting news! 

Firstly, we'd like to announce we've shared our first build of Little Goody Two Shoes with all Beloved Pumpkins just earlier this week. Although it was a humble preview of what we've been putting together for the past few months, we've received tons of constructive criticism and feedback on what and how to improve! 

That being said, we would like to thank all Beloved Pumpkins that have helped us with this build - SizzleBae, TheMeadTree, SilverCheesecake and Archeia! πŸ’–

Although we didn't announce the release date of this build publicly, we plan on doing so from now on as soon as we can assure a definite release date for each one.

This month, we've shared with you the initial sketch of Kieferberg Square, our very first animation showcase of one of the many animation cuts we'll be including in the game's opening, as well as a brand new soundtrack by our composer OKKA!

Seeing as we've received feedback on our progress so far, the next step is to not only fix the current issues but to add onto it. Many changes must be made, and we're already tackling all we can get our hands on!

As we've mentioned in October's devlog, we've attended both Moche XL Games World and Lisbon Games Week. It was a great experience and we got to meet a ton of other portuguese game dev teams and try out their projects! 

Here are a few pictures of our setup below!

As promised in October's devlog, here's the trailer we put together for the contest.

We are aware the final credits' names are our real names and don't represent the entirety of our team, but unfortunately, seeing as it was held in Portugal, we could only list the portuguese members.

We would like to thank you all for your immense, continuous support, as well as for your dedication and patience. It's thanks to you we're able to keep on pushing and striving to do our best with our projects!

See you in December! πŸ’–

Love, AstralShift

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