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As you can see the new map is way much larger than the previous version. (In fact, it's almost 50 times larger than before) I'm trying to optimize the new destruction system with a very large-scale character now. Currently, if the character size is less than 60 meters tall, this game can run at 30 fps with destruction and 70 fps if the character stands still. With a 120-meter girl, the fps may drop to 20 fps when moving and 40 fps still. If the giantess is larger than 200 meters then the fps may reduce to 1-2 when rotating the camera/crushing, and 40 fps when standing still. (Thanks to the Nanite and LOD system the game works perfectly if the characters are not causing destruction, I'm thinking about setting the building destruction as an option so the player can toggle it off if it's too laggy)

I guess this would be the temporary result of the destruction system. It is perfect for taking pictures and works ok with any size shorter than 80 meters tall. 

Tomorrow I'll start integrating the new aiming system and try to make several new interacting animations :D Thanks for supporting this game and I hope you have a good weekend!

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Comments

Anonymous

要是能更换自己的人物模型就好了

Shooter9000

What about sound by the way? I could hear ambient city landscape noises but neither could I hear giantess steps in the last demo of the destruction system, nor could you hear the sound of collapsing buildings or anything of the like. Is something like this going to be added in the future?

Will Ji

Yea I haven’t reached the sound part yet :D eventually all the sound will be implemented in the new version

overwoman19

will there be a playable game uploaded soon? those who subscribed on 8th of february we might not get a download!

bccddb

个人做的游戏已经很强了,但是从纸面上来看感觉优化挺堪优的,可能是虚幻特色(:,加油吧

Will Ji

新版本的建筑破坏会有一些提升,主要是把仿真放在gpu里运算了。在20系显卡以上提升应该是比较明显的

Issa bro

hey man i cannot open the command box with the " `" button. do i have to have the Epic launcher for this ?