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Since my vacation began this week, I’ll have more time developing our game.

My plan for the next update is still maintaining the matrix map (should be ready in 10 days) here are my to-do list:

1. Change the walking animation to a less catwalk style (ok maybe not)

2. Add a target step mode so you can manually control where to step/walk onto. (This system would benefit for the future game as well)

3. Better destruction effect for the buildings. (Optimization as well)

4. A short cutscene for the new game. (I’ll try to get the facial expressions works hopefully)

5. Crush growth feature as an option.

6. Night mode hopefully :D

This version will be free for all the current patreons (I won’t resume my subscription until next month since you’ve already been waiting for so long), also if you’ve supported my project in August/September please message me once the new version is out.

Also let me know if you have any suggestions of the matrix map, I’ll try my best to implement them in this update :D

Comments

Alexander Gonzalez

What kind of walking animation were you planning on doing? I kinda like the current one

Will Ji

Oh really 🤣🤣 cuz I’ve received a lot of compliments on this one haha. I’m thinking of a more casual one instead, because according to my plan, a new targeting system for walking/crushing would be added to the game. Like the animation will be paused and let player to select where to step on. The current catwalk style animation may be a little strange when changing the foot location.

Walker

Darn, I did enjoy the catwalk style.

Anonymous

Don’t remove the catwalk, nooo! 😭 Also, could you make the tiny npcs run around like in the other games?

Bombur (edited)

Comment edits

2023-09-26 09:47:13 I think being able to customize the animations for each giantess to our liking would be a great feature! Then we could have the catwalk or something else plus control which attack animations are used. I like the catwalk but some of the girls would look better without it. I'm really looking forward to the footprint effects you showed off a while back to be added finally. They really looked great and I liked how you made different decals to match the different footwear the girls have. You did a good job making them look realistic and 3D as if the giantess' feet really were sinking into the ground a bit. If it's a performance issue, you could add two options. One to control the resolution and detail of the footprints. Another to control how many can appear on screen before they disappear ranging from none to unlimited.
2023-09-26 03:21:34 I think being able to customize the animations for each giantess to our liking would be a great feature! Then we could have the catwalk or something else plus control which attack animations are used. I like the catwalk but some of the girls would look better without it. I'm really looking forward to a footprint effect to be added. If it's a performance issue, you could add two options. One to control the resolution and detail of the footprints. Another to control how many can appear on screen before they disappear ranging from none to unlimited.

I think being able to customize the animations for each giantess to our liking would be a great feature! Then we could have the catwalk or something else plus control which attack animations are used. I like the catwalk but some of the girls would look better without it. I'm really looking forward to a footprint effect to be added. If it's a performance issue, you could add two options. One to control the resolution and detail of the footprints. Another to control how many can appear on screen before they disappear ranging from none to unlimited.