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Emm... since its national holiday recently so I had a lot of time working on this game. I tried to play with the Unreal Engine animation system today and surprisingly found the build-in animation tool works so well. As a result I don't need to come back and forth from Blender and UE XDDDD

As I mentioned, the ray tracing + lumen provide an amazing result in the actual game. I just rendered a random animations that I'll going to use in new level for you :D hope you like it!


大家好,首先感谢各位支持的各位小伙伴,看到越来越多国人在支持了真的很开心。最近假期在家闲着,所以有很多时间来鼓捣这个游戏!今天趁机研究了一下UE自带的动画系统,发现非常给力,Lumen和光追的作用下新场景也非常漂亮。

随手渲染了一个小视频,和第二关没什么关系,但是动作是新做的,第二关会用到! 希望大家喜欢

Files

Testing video for new level

The ray tracing + lumen works perfectly in small room. Here's a short demo for what the output may looks like. This content has no relationship with the final game, it's just a fun test XDDDD Hope you like it

Comments

Anonymous

能否增加一个简单的操作说明呢?游戏内流程内除了切换视角/攻击方式以为没看到其他的说明(或许是我瞎 第一次上手把键盘滚了个遍才摸索出所有功能,游戏内按Z的说明也不是很全。在压缩文件里加一个txt说明一下按键或许会好一些?这样工作量也很小 以及A卡是有兼容性问题吗?满血588进去默认画质眼测十多帧,人物模型有奇怪的光影问题(指和截图/视频演示不一样)

Will Ji

A卡的问题应该是光追导致的,下次会在里面放好txt使用说明,也是感谢提醒。

Will Ji

然后588的配置,跑这个RPG的地图可能略有点紧张,因为渲染量有点大,另外那个九月的SEPV1版本会好一些。

Anonymous

dalao加油哇!!!!!(丸吞控狂喜)

Will Ji

啊我懂了😂😂上一关里面有个过场动画是vore,但是可能别期待太多……我只能说尽力做哈哈🙃🙃🙃