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No picture from HS2 yet, sorry for that but few things I want to talk about

So the head is relatively easy to work (eyebrow aside) and it's prepped and ready to be ported to HS2

But well, the hair. It's shorter than Lili so I don't need that many bones. Still rigging hair like this is still a pain. I need to find a way to optimize the workflow. And there's also Jun's hairband. That needs to be rigged too. I need to decide whether it will be separate accessories or I'll make two hairs, one with band and one without

Other thing is in recent mods I set dynamic bones setting so the hair naturally follow gravity so now I intend to keep the hair and hairband at angle like that and let the gravity do its thing in finished mods. Instead of the usual method of modifying the hair mesh to a more neutral position.

Anyway that's it for now, I'll share more of the progress later

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