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This is another collaboration with clothing modder Getdowncrazy for the outfit you see here. Get it from GDC's patreon HERE

My first mod from King of Fighters XV. The model is fairly good quality and not really much problem except the eyebrows and weights around the mouth that I have to deal with when making expressions. An anime-style outline shader would have been ideal, hopefully we'll have one in the future.

Requirements:

*Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first*

If you build your HS2 setup from scratch you need:

-Bepinex

-Bepis Plugins for HS2

-Resource Redirector

-HS2API

-HS2ABMX

-HeadBundleRedirect for HS2 

If you use a repack then it *may* have all of them installed already (make sure they're up to date)

General Notes:

-HS2 ONLY! Not tweaked or tested for AI as I don't have that game anymore

-No bones framework (for now) meaning limited customization, and compatibility with other hair if they clip

-Preview made with Graphics mod with Next-Gen shader, tested in vanilla and DHH setup as well.

-Made and tested in HS2 DX, I can't test non-DX compatibility and I recommend upgrade to DX if you haven't already

How to use:

Just drop the mods and UserData folder to your HS2 folder (no need to extract the zipmod file)

Load the included card then modify it if you want, I do not suggest building the character from scratch

Do NOT pick individual parts and use it on other head mods or vanilla heads

Eyebrows are not modifiable in position but colorable

Limited customization (other than colors)

NG folder is optional for next-gen shader user, if you don't use it you can simply ignore it (But if you do, please read the "HOW TO" text file)

Recommended Mod(s):

-Graphics mod or DHH, Hanmen's Next-Gen Shader

Version note:

1.0: Initial release

Download (MEGA) or attachment below

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