HS2 Menat WIP and about Next-Gen Shader (Patreon)
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Been a while since my last Street Fighter mod. Good news is that Menat's neck size is almost the same as HS2 head so I don't need the same trick used in Vanessa. I think she'll benefit from some neck lengthening though. Anyway I haven't done her expression yet so that's why she's staring blankly like that. I did the make-up first because she looks off without them. I'm gonna port another hair without the circlet from another source as optional alternate hair, because if I remove the circlet from hair pictured above there will be some visible indentation. Let's hope I don't run into unexpected problem so Menat can be released in time.
Now about Next-Gen Shader. Hanmen has new version of the shader (version 2.0). It's not free right now, you can buy it from the same place as the last one and supporting the creator at the same time. However I understand that not everyone can do that so many people will still use the free version 1.0 in the meantime. Now here's the problem for me; the new shader has different required textures than the old one. For example, wet map and thickness map are now separate instead of packed inside nailmask. I have to create different textures than what I used to, and they're not interchangeable.
Best option is to support both, but that means more work me and may delay release of the mod more than usual. Supporting only the newest one while it's still a paid mod is future-proof but may alienate people who still use the older but free version. Safest option is to support the free version, but then I have to update my mods again in the future when newer version goes free and widely adopted. I'm still not sure at this point, do I really have to make poll again lol, but feel free to comment below on what you think.