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As expected, Laura's hair is the most challenging part. Transparency issue on the left side, rigging on the right side. Still, they turned out alright except for certain part which I blamed HS for that (read the notes). The rest are straightforward, the eyebrows being arched on such steep angle kinda makes it hard when making expressions, but not much.

Download at the bottom of the post after the notes (so please read them)

Requirements: Wide Slider, MoreSlotID, Party DLC  

Notes:

1. The hair at bottom side at the back of the neck can clip on certain neck angle. This is due to HS' weird way on connecting head to the neck. To avoid this I can give the hair some gaps with the neck but with this hairstyle it won't look right. So unfortunately, a sacrifice had to be made.

2. Those little clip things at the back of the hair are separately colorable. 

3. Preview is made with 4K patch and few other plugins (but not LRE/IBL). Result may vary depending on your HS setup. Also the head is made and tested with HS default body skin. Custom body skin may introduce some texture issue like neck seam.  

Download MEGA (or attachment below) 

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Comments

Anonymous

I knew it was going to be good, but this is great, thank you. Laura brought to mind one thing I've always wanted to ask a modder. The only generic hoop earring we have in honey select is this https://i.imgur.com/fDjRmtT.png and for some reason unless you scale it 1:1, like you want to make it just thicker, it animates weirdly, like this https://i.imgur.com/19gykdV.png . Is it the HS engine that does this? Would it be possible to port a pair of generic colorable hoop earrings like https://www.youtube.com/watch?v=ZRdRZZ_AamY that can be scaled and sized in any way without that hideous weird warping?

cunihinx

Honestly I still can't figure out how exactly accessories worked in HS. Usually I just copy the position to HS assets and hope for the best. That's why Claire's necklace spawned in the chest because if I try moving it up in blender then it will be broken in HS. Same for earrings too although I haven't worked on hoop-type like that.

Hans Zeus

great work:) looks awesome