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This is a project I've started ever since the first Soul Calibur 6 models ported to XPS. But I lost interest in the middle and abandon it. Later I got commissioned to finish this model so it can be ported to SFM, and here's the XPS version for the public. Basically this is Sophitia's own original body from, although other female characters also shared the same body. Anyway, what I did is combining all separate body meshes and their separate textures into one for convenience. Then subdivide and smooth the resulting body mesh since SC6 body is unbelievably low-poly. Finally adding the usual details into otherwise Barbie-doll body. Original bones too, it has a lot of adjuster/control bones. Tried my best to rename them in a structure that makes sense. Those extra bones can be used to alter the proportion, makes sense for a game with character creation mode.

Download MEGA 

DA 

Notes:

-Optional hair (normal and broken state), optional head crown-thingy and pubes

-Activate BFC & AFC

-Remember to tinker with all the adjuster/control bones to fix the gap left when moving thighs, elbows, etc

Credits: Bandai Namco for the game, character, and model; base model ported to XPS by Rolance

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