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It took me quite a while just to port the head and hair. The model is really high poly especially the hair. I had to remove double sided normals on every strands, one by one. Then manually rigging them because the original rigging is unusable. However I think it's worth it because the hair is unique with all those curls at the tip.

A very high poly model like this can be as difficult as very low poly ones. But then challenges and difficulties are always expected on modding realm. But I don't think there's much hurdle past this point so yeah, look forward to the completion soon.

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