Plans for FIFA 22 (and other games?) (Patreon)
Content
Time to share my plans for upcoming FIFA cycle. I guess it's some sort of tradition now.
Please, keep in mind that what I write below only applies if EA don't prepared any surprises (like some sort of anti-cheat for example)
I thought 2021 was bad year, but seems like 2022 will be even worse. With that pessimistic accent you can start the lecture. ;)
TL;DR
Live Editor, Live Editor, Live Editor. What a boring year ahead of us.
Game Release Date
Just a reminder to those who don't know.
Standard edition of the game will be released on October 1, 2021. However, for EA Pro members (which I plan to buy) game will be available on September 22, 2021.
The exact hour is not known I think, but probably it will be the same for everyone as for FIFA 21, so VPN trick won't work.
FIFA 22 Tools
Standard pack this year. I'll update 3 tools:
- Career Mode Cheat Table
- Live Editor
- FIFATracker
The update priority depends on the result of this poll -> Vote now!
It shouldn't take longer than 72h to release first version of the tool that won. Regardless of the result I want to release basic version of both live editor and cheat table first and then focus on updating rest of the features of the tool of your choice.
More detailed kanban board/timeline will be posted around 1 week before game release.
Career Mode Cheat Table
Same as in FIFA 21, I don't plan to add any new features to it, I'll just update what needs to be updated.
Also, most likely I'll start removing stuff from it.
For example:
- "Unique Player Movement", which I think it's useless now.
- Match-Fixing, constantly causing game crashes.
- Player Transfers which most of the time don't work because playerid can't be found by the tool.
Live Editor
Plan for live editor is simple. Keep porting stuff from the cheat table and constantly add new features.
The biggest feature I plan for this year to add to the Live Editor is an option to mod (edit/add) "CORE" files.
As you may now, at this moment only legacy files are supported (minifaces, badges, .ini configs). I plan to change this, so you will be able to add kits, balls, boots etc.
It's probably the hardest thing to do in Frostbite game. Will I fail or will I succeed? Time will tell. ;)
FIFATracker
Yea, FIFATracker... something that I definitely lost my motivation to work on. The website should start accepting FIFA 22 career mode files in November/December.
Don't expect any new features, maybe just small update from time to time. Unless I will be really bored.
Other games?!
This is tragedy. No games that I want to buy/play. :(
I want to focus on sport games or at least games that don't have cheat tables. I had hope that maybe NHL 22 will be released this year on PC, but doesn't look like. I really liked to play NHL 2001 when I was a kid. :(
eFootball?
For 90% I'll make (update) the cheat table for the eFootball Master League DLC whenever it will be released... I'm definitely not a fan of what Konami did.
I was a little bit hyped for this title, had big expectations and wanted to make a big cheat table for this game that could evolve into something even bigger in feature, but after I saw the trailer... what a crap.
Football Manager 2022?
What I made for FM 2021 is kind of fail and to be honest after I bought the FM 2021 in-game editor DLC I lost my motivation on making the cheat table as everything I wanted was there. :D
I don't know if I'll even buy the FM 2022, but if I will then I'll also get the in-game editor too. So, I'm giving like 20-30% that I'll make small cheat table for this game.
NFL 22?
Not planned at all.
Nothing more on the horizon. Looks like most of the year I'll spent on improving the Live Editor.