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Hello everyone, and Happy healthy New Year 2021!

First of all, I want to thank all the Patrons and everyone who donated to support this project. 2020 was tough, and to be honest, you guys really helped me through the worst times during the pandemic year.

I pray that we all and our family will be healthy and happy for the next years to come.

Remember to eat and drink healthily, make some time to workout every now and then, take your vitamins, and of course, keep on racing!

Regarding the track, Targa Florio is entering a new stage as well, as we move from pre-alpha stage to alpha version.

It will be available in the patron-only post shortly after this post


Now that all the basic models are done, here is the outline of the next phases;

1. textures for the buildings

2. New track mesh based on the new recorded data

3. Building details and features, such as streetlamps, drainage pipes, cables, powerlines, etc.

4. Landscape details and features

5. Road textures

6. Crowds and parked cars

7. Physical mesh fine tune (bumps, grip levels, and track limits)

8. Track function and features (AI lines, penalty zone, cameras, etc)

9. Fine tuning shaders (specular, roughness, normal bumps)

10. Extra features for shader patch user (grassfx, Ambient Occlusion, and lights)

These phases may not follow the sequence as written here depends on the development, as some are dependent on other progress.

And one more important thing; I will start working on the rFactor2 version as well. 

In a few months time, I will release the current alpha v 0.1.0 to public, for both Assetto Corsa and rFactor2. 

It will be released when the closed alpha test version already reached the next phase. Patrons will still have a significant lead in the development progress.


well that's it for the new year's resolve :D

as always, take care, stay safe, stay healthy

Thank you

Abulzz

Comments

Anonymous

I hope you have a happy and healthy New Year 2021 as well.