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So not a huge amount to say this week, it's been christmas so been busy busy with family and friends! I did manage to get a decent amount of work done beforehand to make up for the fact I knew I wouldn't get much done. I should be able to get back to working on the game next week. 


On that note, how would people feel about me adding in groundwork for future updates that wouldn't actually have much use right now? For example I plan to add two new locations, but to build all the content I want for those locations would be far more work than I could add into this update. So would people like me to add the basics, so you can go and see what the content is, then add them little by little each update. OR would people prefer I only added one with a decent chunk of content and then add another later?


The upside of the first method is that you would get to see new things sooner and while the amount of content would be split between the two locations, there would be more variety. Obviously the benefit of adding only one at a time means more focus on a single location. I'm not currently settled on either approach, so some feedback from you guys could be useful!


I've already created both locations within Daz, it would be coding then and adding to them in the game itself that would be the time sink. While I don't want to spoil the surprise, I may open up this discussion in the Patreon channel on Discord if people wish to know more and have an active discussion.

Comments

Original_Sin

The first method sounds better. Just like with each girl adding some story with each update instead of doing it all in one to. But Patreon seems more active for discussion

PTGames

Yeah I'm leaning towards the first method. I'd rather have small varied content than one big chunk of the same sort of thing