Monday Milestones: Week of August 5th, 2024 (Patreon)
Content
Happy Monday Science Team!
The first Monday of August is upon us! The crew is hard at work with a lot of focus in the combat sector, while others are working diligently to get that good succ implemented for a future build.
Here's our current happenings:
Continue 1st Person Sword animations
Idle and light attack for
Sword2
Sword_Bow
Sword_Dagger
Sword_MGun
Sword_Shotgun
Finishing sword abilities concepting
Finish combat systems concepting
Implement said combat systems into testing
Maybe do some animation if i've been good :3
Action Sync (mid workload)
More feedback, audio and body language (hight workload)
Start working on blowjobs (just a personal thing)
In sandbox blowjob interaction too (I would say, low workload)
Blowjob audios (mid-low workload)
Relationship system
getting the OCD system to fully work (means dialogue options and selections work like designed)
UI elements that is planned for the relationship system
Mini game for level traversal
OCD additions and general game debugging.
noticed there are elements in the OCD system that isn't fully implemented yet or not needed.
Should move the mesh to spline logic into c++ for a lot better and smoother performance. CD extra logic
Story pivoting to later chapters (still need to check which one and plan them out)
Intents, intents, intents
Melody dates
Comic scripting
More BJ audio implementation
Script adapts for recording
Ch 3 recording timeline set
Itch revamp page
Organizing cross promos
VLT old history lore working on
Updating Corruption enemy types lore
System dating timeline dates review
going to work on second floor of blairs lab because at the moment lead us to know where
there is a 2 unfinished prop project that I'm going to finish for Blairs lab
Blairs personal area need to be finish as well the current status is Blockout version
Aki model wrap up
Partial Vacations / Moving
Gameplay testing
Performance data collection on animation blueprints
QA and debugging
Player female rerig with outfits
Other character rerig
Polishing the newly added grapple hook, edge vault and other abilities.
Fixing some issues players reported on the Arcade Minigame currently being playtested on Steam
Thank you all, as always, for your support! Feel free to start dropping more fun questions/feedback/worship, as we start planning our next AMA~