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Happy Monday Science Team!

This week's milestones might be a little lighter, as a few of our team are feeling under the weather, but we've still got some exciting stuff we're cooking up.

Let's get to it~

  • Blocking out dialogue for as much of 08 as possible
  • Planning out progression and exploration for 08
  • Fixes for previous chapters as and when they are presented

  • OCD parallel questing testing and bug fixing and additional features.
  • See if we can get dialogue and movement working together.
  • Remaining bug fixes and polish.

  • Jellody Dating Quest Event 1 edits
  • Blair's BDSM Dungeon toys list
  • Comic scripts

  • T1M recording session
  • Putting full combat audio in engine for MCs
  • Sorting out some collaborative situations and new character announcements

  • Day in the life for this month video editing 
  • World lore expansion and improving our internal lore wiki 
  • Organizing a cross-promotion for this week

  • Mino material, texture, fixes showecase
  • Mino's Face Blendshapes
  • Mino's Axe clean up and then showcase / Gun Showcase

  • Continuing on AI Behavior tree refactor
  • Corrupted Sword rigging

  • Focal Location and Attention Span System for our characters
  • HUD Quality of Life improvements, increasing the amount of information available to the player. What can you do when? Which buttons do you have to press for what? Which mode are you in? Which subsystems are on / off?

May your nuts be plentiful and your allergies be minimal this week!

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Comments

ToastyBiggins

Here's hoping for a speedy recovery for everybody who feels sick <3 also "Blair's BDSM Dungeon toys list" [horniness intensifies]