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Happy Monday Science Team!

Back to our regularly scheduled grind as we pick up momentum on polishing, refining and breaking new ground.

Let's get to it~

  • Gun / Axe showcase on Engine
  • Mino testing on engine
  • Internal Animation Polish
  • "Whatever additional Helltaker throws at me :)"

  • Setting up some different movement modes for the AI.
  • Converting some code from blueprint to C++ where it makes sense.
  • Adding and changing some logic in how OCD communicates with other systems.

  • Comics draft 2 + new comic scripts
  • Lee Date 1 script
  • Sub-Chapter 17 blockout

  • Prepping marketing materials
  • Prepping combat recording effort list for class 1B and support characters
  • Continue 08 soundscaping

  • Lore internal wiki update and organizing
  • Lore expansion on the demon realm 
  • Cross promo planning

  • Continue on character design for the remaining characters.
  • Going making some new modular models for Blair's lab interior
  • make more functionality in Blair and connections between rooms and etc
  • reach final look development for Blair's lab

  • Parrying attacks with well timed attack
  • Ranged weapon system
  • Pistol rigging & materials

  • Update for NPC LookAt System
  • Update for Sandbox v3
  • Update for Animation Blueprints, Performance Improvements
  • Camera System Upgrade to reduce amount of manual work needed for scene Setup

For those of you who attended the AMA, thanks for stopping by! For those who wish to relive the chaos or were unable to attend, the video will be uploaded this week here :)

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