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As promised, here's the alternate version of the Torre Scola. It's occurred to me that I draw quite a lot of islands and that I should probably draw non-island versions of those maps as well for those DMs whose campaigns involve ungulate-based travel.

So, the voting has ended and the final map for Tir Thelandira will be a valley of wizards. This will be a small community of 3-5 wizards, each with their own tower. I'll probably make a map of the whole valley as well as individual maps of the towers for anyone who wants to use them separately.

After that, I'll get started on the giant ship megaproject that I talked about in this post. I've been champing at the bit to start on that for a while now and I'm really looking forward to it. 

One last thing: non-patrons can comment again! I just noticed that myself and I thought I'd point it out for anyone who didn't know. For patrons, this doesn't change much, but it does mean your comments are visible to non-patrons, so you may not want to post campaign spoilers if you've got players who visit my page. Just a heads-up.

Anyway, that's it for now. Let me know what you think of the map!

Patrons can download all the patrons' edition stuff for this map here.

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