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After 200 of your votes were gathered, there was an even split between a mask coloring tutorial and a tutorial about comic page proportion! I figure coloring is probably more useful to the general artist, so I'm starting off with this topic. As I wrapped this tutorial up I realized there was room for a lot more nuance, so it will likely lead to an Advanced Mask Coloring tutorial in the future.

FURTHERMORE, you can catch a preview of the brand new support material worksheet right here! The full version is available now to all $10+ patrons, and is an excellent test your knowledge and get the most out of each tutorial. If you find yourself needing extra help or wanting some 1:1 advice, you can look at the new reward tier to the right to find out more.

Anyhow, you can either right click or download the full version in the attachment section :] Enjoy!

 

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Ofeila Eneroth

This was extremely helpful!!

DrunkenElfMage

Hello, new patreon for you over here looking at your backlog of material, hopefully you still answer questions for older tutorials. This whole mask tutorial has been awesome, but what are the differences between using a mask and using a layer that "Clips" the layer below it? It seems that a Clip layer could get most of these effects by just adjusting certain settings, but maybe I'm just not noticing the huge advantages (which is probably more likely).

Der-shing Helmer

Hi DEM! So I guess you're asking about a normal non-masked layer compared to a masked one? Like, what if I just colored onto a layer that was clipped into a base layer vs masking stuff (if that's not what you're asking feel free to clarify). But the reason for using masks is that you're coloring or adding effects based on their properties, vs manually adding those properties in. I kind of think of it like a math problem where you could either write x+x+x+x+x or just do 5(x); both can achieve the same result, but the second one applies an effect to the entire layer of x and you don't have to manually paint anything in. The added bonus is that you can pick up the effect and add it to another layer, like y, so now you have 5(y) very easily just by copying the mask. You can't achieve that with a normal layer since it will be very strongly tied to the layer it's clipped into. This might not seem super important for a single illustration or something, but for a comic where you might need to do several pages of specific lighting that needs to be consistent, it can be a lot easier to just transfer specific colored blending modes across the pages and adjust them with the mask than to manually/ painstakingly repaint the same material. And when you add in things like modified textures and patters, again it is a lot more efficient to pair those effects with masks than to add them in and adjust them by hand.