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Just wanted to do something kinda rough to try out some things for rendering fur. I've been trying to figure out what the best balance is for how much detail to put into fur texture, particularly on large, smooth areas like thighs, bellies, etc. While working on the Warning illustration (will be up in a day or two) I've been feeling my current approach is a little too noisy, so I'm trying a softer approach, just focusing on the edges, like borders between fur colours and terminators of shadows.

Also latex, because I was heavily inspired by a particular Veramundis pic

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Sniffeh

Looks pretty smooth to me.