v0.3.70 is now LIVE for ASCENDED Tier+ (Patreon)
Content
"See how your friends have fallen... they did not die well. Your precious path brought only your doom, step after relentless step led you to this place. The mutt led you to nowhere but the point of my spear. I wonder if you see now, see that this twisted web of unchained lust was no greater path at all... you have done naught but wallow in corruption and the indulgence of temptation. For what purpose does your life end here? The bitch queen will not rise, nor will her mongrel offspring take her accursed throne. We will scour this land of your blasphemy. The stain of your sins will drain away as your blood spills into the thirsting sand. Now... time to join your false god... rise to meet him!"
Unknown Inquisitor
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Hi All,
We're finally here with what - barring a meteorite impact or tsunami - should be the last non-UE5 Ascended update.
UE4 Content
For this update we've finally revisited the artwork for a key boss and faction in the world; they've been left out in the cold for too long, and finally we've updated the Inquisitor of Bast, along with her trusty Zealots.
This means that there are impactful decisions to make at the end of her fight now. Spare the Inquisitor and take her captive, or kill her and obtain her armour. She is now potentially interactive in DSS scenes, should her devotion to the Inquisition crack in the face of her needs. She doesn't have a unique scene right now, but she's fully voice acted.
All the new gear is available in the colours of the Inquisitor (gold/white) and the Zealots (copper/grey). Only one of the planned head variants is currently in-game, however the other will be come in a future update once we're into the IOB questline.
This release also has some quality of life bug fixes to DSS, some NPCs around the world have some texturing issues fixed and the Scribe from Blood Script now has a DSS Scene enabled.
Release Dates
Finally there have been a lot of questions about whether the normal delays between Patreon tiers will apply with the UE5 release. The answer is that no, due to how long this has been delayed we have shortened the timeframe on this release.
- 30 June 2023 - Ascended Patrons/Subscribers [and above]
- 10 July 2023 - Avatar Patrons/Subscribers
- 31 July 2023 - Steam Users [opt-in beta branch only]
We've done as much testing as we can behind closed doors, but it's not unlikely that UE5 has the potential to be a particularly buggy release; many systems have been rebuilt from the ground up, there are many new mechanics, and some elements have been disabled until the artwork is finalised. There will certainly be a vast number of fixes required in the first week following release - once these come to light and are resolved we'll begin reenabling some of the hidden features, such as magic and tomb puzzles, in the following content updates.