UE5 Development Update (Patreon)
Content
Hi All,
We won't beat about the bush; we'll be delaying the UE5 build. It's something we'd tried to avoid doing, but due to a combination of staff sickness and some elements which simply need more time to reach a quality we're happy with, we need to delay.
There's no single element we can point to and say "this is the cause of the delay", it's just a lot of small things which have added up. We attempted to buckle down and take the hit of increased workload, but three weeks of 14 hour workdays have caught up with us and we need to ease off the gas.
In the words of Shigeru Miyamoto; a delayed game is eventually good, a bad game is bad forever. In the meantime here's a sneaky preview of The Library Tal-Senet, a location you'll become very familiar with in the first chapter of the game.
There will still be an update this month, as we can spend a bit of time wrapping up one of the new characters and porting it back into the UE4 build in time for Halloween.
We know that you'll be disappointed with this news, honestly we're gutted having to make this call, but we hope you understand the reasoning behind the decision.