Plant Mini-game UI Process! (Patreon)
Content
It all starts with a lil scribble like this!
The actual document has a few spoilers in terms of how the system works and what we have planned, so I don't wanna show the whole thing just yet. But I thought this was fun to share :>
First I doodled what I had planned - I also plan out the system and get a general idea of how Vixel might be setting it up programming-wise. I try to keep things simple, yet effective!
Then I finalize the assets up, like what's at the top! They're ready for Vixel to dissect and reassemble in Unity, and then he can rig it up to be an adjustable thing.
Boom bam! We've still got a few lil' effects to add for the sake of clarity/conveyance - but that's the gist of it!