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(Area name WIP)

ALSO! Introducing a few more things :>

- Deep Woods rooms, shadows layer and parallaxing! (Walk off the map right past the bear to access the Deep Woods)

- New Inventory/CritterLog/QuestLog UI! Press U, I, or O to open it.

- Controls and Gallery tutorials available from the start menu, new menu options to replay them. Dialogue and controls tutorials shown in Central Forest on first playthrough after talking to the bunny.

- This build still has any audio and controller sensitivity bugs reported from prior builds!

- Anyone playing on ultrawide resolutions can see outside the boundaries of the map <.< this has actually been a bug since the original demo. Will fix in August.

- WebGL users should be very careful using Q and Ctrl (interact UI) as this will close their whole browser. ;.; I recommend web GL users play with a gamepad until we can give them new keys!!

- WebGL no longer loads in all browsers (I think it's due to the increase in required memory, still troubleshooting though...)

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NEWEST BUILD UP AND RUNNING! No new story content - But the Darkwoods is ALMOST fully explorable! Partly because I haven't animated water, or the characters - but also partly for spoiler reasons :>

ALSO got the visuals in for the CRITTER LOG and QUEST LOG! Open your inventory and check them out! We decided to add these mechanics in to promote our core game design! I can do a nerd talk on that sometime later, maybe a youtube video or something.

Anywho that's it for now! Next months should have a couple more areas for you guys to explore! Maybe some more characters too. 

SOON, Production on ACT 1 will be under way. If not next month, the month after that for sure! I'm tackling the biggest assets first before we go into actual content.


Anywho. That's all! Enjoy!

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Comments

Anonymous

BUG REPORT: I completed the demo again (i couldn't find the dark woods to be honest), then i went back to the gallary to look around, pressed help, went through it again, and then the whole thing turned black. Could still hear the music, but i had to force quit it. May wanna get that looked at.