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Heya!

I'm currently testing the new battle with the taur enemy.

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I've chosen to test a few skills for him. Triple Punch, Adjust and Drink "Milk"

Triple Punch is a skill he can use 3 times during a fight and it deals (1* His ATK - targets DEF) times 3.

Adjust is a "skip turn" skill he might use in his 2nd form. It does nothing, but prompts a text box reaction.

Drink "Milk" heals him for 15% of his max HP. He can use the skill when he's below 50%HP and it will also trigger a reaction text.

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I have made animations (or have place-holder ones) for Triple Punch, Adjust and Drink "Milk"

Triple Punch has a finished animation!

Adjust animation is still a work in progress, I haven't finalized the character's colors and the animation uses his hand, so the colors are still a place holder in the animation.

Drink "Milk" uses the C*m Bottle consumable item animation, but it's shifted slightly to fit the character sprite.

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As for the ACT skills, they are still in the idea phase. I have an idea what I want to do, and I will info when I have a clear plan for the ACT skills for the fight! All I can say that his junk will be freed during the fight.

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