Home Artists Posts Import Register
Patreon importer is back online! Tell your friends ✅

Content

It's time again for another public build! My patrons get it 1 month early.

This build will have everything the public will get in 1 month, but since the later dungeon levels are not 100% done yet and I will finish them in this month, the build will be made from a different build and SAVE SWITCHING MIGHT NOT WORK from 0.10 to 0.11 if you started with this build. IT SHOULD WORK, but I'm not 100%. Just a warning!

This is a new public phase, meaning saves from earlier builds probably won't work here, since so much has changed. I recommend not using earlier saves with this phase!

-------------------------------------------------------------------------------------------------

Now, what is new?

Well, there is a lot of new stuff! Shiptown has a ton of new stuff and then there's the whole cave area and the Fire Dungeon's 1st floor! I won't spoil much!

-------------------------------------------------------------------------------------------------

Known bugs

If you encounter any bugs remember to report them here! Save often, because there might be bugs I missed!

-

-------------------------------------------------------------------------------------------------

Download

MEGA RAR

MEGA ZIP

MediaFire RAR

Files

Comments

Zenoxx Chrovnoux

Can confirm, if you load a save from one of the previous builds, none of the controls will work. Even "ESCape" won't save you, you'd have to close out of the application.

Anonymous

i can get it to work but it soft locks when i get to shiptown

Zenoxx Chrovnoux

To clarify, my previous save state was from the previous public build. However, if you load it in this recent build, it'll play the cutscene when you arrive to Shiptown, despite having already done so. Except, there are now two copies of your crew, one set moves for the cutscene, the other is the one you control, but you can't use the keyboard at the moment, nor at all.

Zenoxx Chrovnoux

Love the battle system and how there's different music styles for each area's battle music. Lava Cave Battle Theme is my favorite so far! The only other RPG game I've played that did something similar to its music was MegabytePunch, developed by Reptile Games on the Unity Engine, with music composed from RuneSound.