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Heya,

Some quality of life changes and balance changes coming in the next build.

The Safen key quest now fails if you don't finish it before seeing Sword at the Crossroads.

Rat Cave encounters are now balanced annd you have the same chance to meet all the enemies.

ACT skills against Hunkypunk, Magano and Duiro don’t cost anything.

And a bigger one. Skills are pretty useless, because the fights are so fast. So I made it so normal attacks give 15TP instead of 7 now. I'm making small changes so the skills would be a bit useful in the early game. Enemies should be a bit harder after the pirate ship, so we'll see how that goes.

There is also a new story scene when you first enter Shiptown.

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