The individual commissioning this was kind enough to provide me with a base mesh!
So far, the main changes were using clay build-up to broadly define the general form.
I reposed the mesh by masking and splitting the objects. It is a bit tedious, but very effective!
![](/f4/bb/f4bb32387f60899b0beed53cce614714d214e09362a4ef900b32fe71255e7a59.png)