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For this request I'm making Odin holding some weapons, and looking generally menacing. 

He will have armor, but it essential to understand how the muscles underneath are working. Otherwise the armor will hide the body type of your character.

The next step for this sculpt is adjusting the muscles in the arms. The right arm is a good example of why you need to separate and proportion the deltoid and bicep. Otherwise it sorta looks like a lumpy mess. 

Here they are separated, by the proportions are incorrect. That's why it looks "sorta" right. Spend time considering fundamentals, and your art will improve!

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