Engine Update (Patreon)
Content
Apologies for the long wait for this update. I ended up biting off more than I could chew, and was working on so many things that should've been 3 separate updates. I have a lot of unfinished work that isn't in this update but wanted to get something new out to everyone.
Note; A lot of parts in this update will likely need tuning and adjusting.
NEW STUFF
Shocker model has been completely overhauled and improved, and now matches proper shocker dimensions better. Shocker can now be skinned. I teased some pictures of creased shocker bodies, these bodies are not finished and not included in this update - NOTE TO SKIN MAKERS the latest update seemed to have messed with how new skins load into vehicles. This isn't on my end, but making skins has been kind of frustrating since the last update. refreshing the game/map is typically required to load in new skins.
Improvements to shocker strength, deformation and jbeam stability, improved shocker front suspension
Tires and rims reworked
Olds and Vic suspension strength adjusted
Olds strength adjusted - cradle adds less strength, weaker limited frame S curve, weaker trunk lids
Removed some unnecessary files, reduced file size by ~30mb
ENGINE UPDATE - not yet applied to shocker
Added stock, welded and aftermarket engine mounts that can break.
Engines can now break.
All headers updated to have afterfire when released from heavy load.
Added Chevy 283, Ford 351, Chrysler 318, 360, 383, 440 engines. All engines + Chevy 350 torque curves updated to match factory numbers.
Removed Stage 1 and 2 engine blocks
Added Sandbagger, Outlaw, and Instigator Series engine blocks to all engines.
Sandbagger Series = + Cooling, - Power
Outlaw Series = + Low End Torque, - Cooling
Instigator Series = + Power, - Cooling
Download Link (Do Not Redistribute) - https://drive.google.com/file/d/1HS8QMMreftBGbpnqN-PXLjmktJ2LKljP/view?usp=sharing