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Time for another tasty teaser for what's to come in Update 8 of Lustfall. I've been grinding hard to get DoV2 out soon, needs a few more weeks of work but I am really happy with how it's turning out thus far. I'll have a better idea of when it should drop, but definitely February! Like usual, the steam release will take a few extra weeks because of their approval process.

Tax season is here too, which means I am about to take a huge hit. I'm not happy about how much the tax code screws over small fries like myself, but there's not a lot to be done about it. As long as DoV2 sells well enough, I should bounce back. That being said, every little bit counts, especially now! So, thank you all for your amazing support (and Happy Chinese New Year for those who celebrate!)

How important is the body part mix & match element of Hanaja's Body?

Thinking ahead to what the next VB game will be, I'm curious to see how critical some elements of the game are to fans looking for more VB/Hanaja's Body content.

By the body part mix & match element, I am talking about the importance of having separate limbs to transform. This would be the Head, Torso, Arms, and Legs from Hanaja's Body, where each one is transformed independently from the others. 

In some ways, I feel like it's the DNA of the game, but I wonder people are actually more interested in the transformation aspect in general as opposed to the core mechanics from the past three games. I have some other ideas for the series, but hanging on to every element from the previous games would make exploring those new ideas less feasible.

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