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Before I dive into the dev log, I just want to give a big shout out and thanks to those who came over from TFGamesSite. I honestly had no idea how huge of a place that was until I decided to upload the latest update to their database. Holy smokes! I am floored with how supportive and positive everyone from there is! :) It makes me dream of the amazing coat of polish I want to one day bring to the game (once the entire story is released) and gives me a little hope of making that dream a reality!

But enough of that, I know why you're here. You want to know about Update 4 and how the art progress is going. Well, I busted ass last week to reach out to some new artists to see if I can bring some more fresh faces into the fold. Obviously, I have some regular commissions that are top talent that will return with fantastic art but I also want to constantly be reaching out to new artists, networking and nailing down different artists to cover all the fetishes featured in Lustfall. You get the best results when artists do things that they are personally interested in.

So, let's talk about the factory, which is one of two dungeons featured and the main story dungeon of this next update. If you like tiles that automatically slide you around, sentient machines, strange part-mechanical beasts and having the fourth and final party member, you just might be in heaven.

The abandoned factory starts off with a mini-boss fight that tests your crowd control abilities so it's definitely recommended to have at least Gwendolyn at level 10 before confronting it. It will make things a lot easier. If you are not aggressive in this fight, you will find yourself trapped in tubes, unable to escape unless someone breaks you out! If no one does, your entire party will soon be subject to strange experiments that will transform them into mindless drones that wander the factory until the end of days.

The main boss of the factory is no joke either! You can rush the dungeon if you are insane, but that will only leave you at a huge disadvantage during the fight. The key to victory is finding and shutting down other machines along the way. Explore the factory and be smart with how you switch the auto-move tiles to locate all of the machines to shut down along the way.

There's a lot of art (30 new pieces) to get commissioned for this Update and plenty of content left to talk about so I'll end things here for the month. I hope you all tune into the next update long and if you are really curious about the current state of the entire game, yo can bump yourself up to a Sadomasochist tier user and read the overall development logs where I talk about the part of the game I am developing today (Sci-fi/Aliens).

Stay safe and stay kinky~

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