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It has been two days, but who cares?

Anyways, enough breaks! There are no more obligations and festivities to get in my way now! So, time to get cracking.

First off, welcome new patrons! There has been an influx of you guys due to the f95 post I imagine. I haven't had the time to check how things are there, I will have to do that later.

Today I kept working on the companion and party system. Meaningful progress was made, but we are not quite there yet. I expect to finish things tomorrow depending on how initial bug testing goes. 

The nitty-gritty of it is that I have made a companion stats database of sorts to save and reference them when needed. I have fiddled with how stats, equipment and inventory are stored and I think I will be doing a few more alterations to fully separate what is "used in-game" and what is serialized. The code is cleaner in several places I passed through on my journey to create this system.

The most cumbersome part is that I altered how the player's stats are stored, due to the party side of things, so there is some code to refactor.

I also figured how I want to handle companions skill-wise. I want each to have their own "class" of sorts with skills that are unlocked with how you treat them. (If you have ever played Tyranny, what I have in mind is something like that. Nothing too over-the-top)

Regarding polls and such, I wish to finish some of the content I had planned for last month first: whitewood crossroads, starving fairy and two companion events for daisy. After that, I will create this month's polls since there is enough people to do so now.


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