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I can make walls!

First tileset

Now I can build sexy brick walls!

The squeaky wood floor is almost done!  Next step, paint the furnitures and decorations on the floor tiles.

Hopefully I'll have enough time to even do the roof tileset before the end of the month!

Little twist

I added a little twist: each tile has a few variations. For example I have 3 pillars: naked, with beams, with vent. 🎲

They spawn depending on their position using Simplex noise. I enter the position, the noise return me a value from 0 to 1 and I use it to choose the right asset in the list of walls.

If you save and load a club, the variations will be the same every time!

Infos in Unity's manual: https://shorturl.at/syKL2 

While it's fun, I won't do that for the furnitures, maybe for the decoration like the plants or the carpets, so they won't look copy-pasted.

Gameplay speaking

Basically I have some ideas for the mechanics of the game, but I try to keep it simple and casual. In the first version of the game, furnitures produce money with clients. And the more decoration around them, the more money you get. I'll try to improve that!

I will play with these parameters to force the player to think more: you can build furnitures exclusively on floors, decorations hanged on walls won't block NPCs, doors will be configurable to filter NPCs, etc.

Lot of ideas as you can see, I'm super excited UwU

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