Devlog, it works! (Patreon)
Published:
2021-12-09 00:55:35
Imported:
2021-12
Content
So the multiplayer ... couple activities ... work! It's rough but the main system is implemented:
- you can start it alone or with another player
- it's cancelled if you received damages
- you receive a reward at the end of the timer
Now I have to make specific skills with different rewards and animations, make a menu to select which skill use and another menu so the other player can accept or refuse.