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All the frames are painted, I started with one, I use it to repaint the first and middle frames of a live footage, I did the conversion of the said video, then I repainted all the frames to fix all the issues, artifacts, etc.  I kinda worked on 6 or 7 paintings tonight for this one.

 The technology is amazing but there are obvious limit I tried to push. I added a lot of details but on the original video it's just a blured threesome. The software had issues tracking the movement for non existing references like the clothes, belt, etc. That's why it's jittering. I added the jackets and gun on top of the corrected animation to add more depth. 

First step

 This first painting was a mistake, I use the wrong part of the video and I kinda had to start again from this painting. 


The footage

The source I used is a looped threesome I found on pornhub. The software can't work details missing like tails, claws and animal-shaped heads so I started with a cropped version, easy to interpret. But I still added unexisting details like the belts and clothes.

I can't show you the real footage since it's forbidden on Patreon sadly UwU but you get the idea.

 And next the painting used for the conversion. For the process is used this tool: 

https://www.youtube.com/embed/eghGQtQhY38?autoplay=1 

I used a 12 frames footages for the conversion. Less and the generated paintings are blurry and noisy. Some frames where nice, but some where really distorted like this one.

So I reduced the animation to 5 frames and worked on all of them to match the real footage and fix all the issues. Then I added a foreground, a new layer of animation for the jackets and the gun to add more depth.

Finally I used a last tool to interpolate the generated animation, from 12 fps to 25 fps:

https://grisk.itch.io/dain-app 

Both tools are available for free and are still in development. 

Kisses, Malerouille


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Anonymous

*gasp*