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Decided I wanted to learn a bit of 3D modeling on Blender by making a low poly Violentine model! It is my first time making 3D art, so some things may look off or may not look "low poly" enough. Trying to go for a stylized cell shaded style for this.

If you've ever wondered how her hair would look in 3D, then wonder no more! This is pretty much how I've always pictured her hair to look like.
Her bangs and skirt will be 2D textured, meaning I'll be using transparency to form the shapes. So that's why her bangs look like that right now.

The model is sort of done...I may do some last minute touches if I feel like I can improve on or add something to it. Next, I gotta learn how to add textures and how I'm gonna cell shade it. After that, I think it'll be good to go! Wish me luck!

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Dirt McGirt

Super Violentine 64!

Anonymous

Hear me out.

TimParaxade

This looks like a good low-poly model to me! Got that PlayStation vibe to it, too, which I love! (better snap that origin to the ground tho if you gon rig her)